

Outlast 2 was an exceptionally… decent video game. Outlast 2 was… fine? With an emphasis on the audible pause before ‘fine’, and the question mark at the end, as if it’s an incomplete statement, or I’m proposing something rather than stating it. As a result, Outlast is a game that isn’t exactly original, or groundbreaking, or… any of the positive words that you would generally use to describe a genre-busting game that defied all expectations and delivered a strong thematic message in a uniquely artistic way, but it is a really, really, really good horror game, because the environment and characters and soundtrack and sound design are polished to hell and back. Artistically, it’s on the same level as Five Nights at Freddy’s – the first game, not the franchise – only if anything, FNAF might hold an edge because even when it was a single game, it held an impressive amount of background lore, whereas Outlast is very straightforwardly a ‘trapped in a spooky asylum, hunted by the crazy inmates, watch out for the jump scares and look forward to the three minute explanation at the end as to why this is all happening!’ experience.īut if anything, that worked in the developers’ favour, because Outlast is, at its core, what happens when a group of people take a bunch of tired, clichéd horror tropes, and instead of spending all of their energy subverting them for the sake of creating something smarter, spend their time absolutely refining the hell out of what made those horror tropes successful in the first place. Outlast II was originally refused classification and banned for sale in Australia last week over a sequence involving sexual violence.Outlast is one of my favourite guilty pleasure games – I even wrote an entire big wordy thinky ‘Look Ma, I’m a real journalist!’ piece about Outlast and Ableism – and the reason I call it a guilty pleasure is that it’s not particularly… smart about anything that it does. The rating reversal follows a speech in the Australian Senate on the topic of game classification by controversial NSW Liberal Democrat crossbencher David Leyonjhelm. The Review Board upheld all 12 MA15+ ratings and did not see fit to reclassify any of the games. In 2013 South Australian Attorney-General John Rau made a number of official applications to the Australian Classification Review Board to review the MA15+ ratings of 12 games.
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Predator is one example) that have been refused classification by the Australian Classification Board have had those decisions overturned by the Classification Review Board, which is a part-time panel with members from different parts of Australia who must travel to Sydney to make review decisions. In previous cases some games (2009's Aliens vs. The circumstances surrounding the reclassification are not entirely clear at this stage IGN has reached out to developer Red Barrels and the Australian Classification Board for clarification. Outlast II's new entry in the Australian Classification Board database. Outlast II has been reclassified R18+ for “high impact horror themes, violence, blood, gore and sex.” ‘High’ is the highest impact level Australia’s ratings guidelines describe (following ‘very mild’, ‘mild’, ‘moderate’, and ‘strong.’) Outlast II will be coming out in Australia after all the game’s rating has been changed from RC to R18+. IGN has contacted the game's distributor for clarification. The game is yet to appear in either the ESRB or PEGI ratings databases. If both of these statements are factual Outlast II it would appear Outlast II may have been edited for its worldwide release.
